Unreal Engine Level Designs

Fragments of the Forgotten

Fragments of the Forgotten: Fragments of the Forgotten is a school piece I made in Unreal Engine with pre-bought/free assets and self-modeled props. Some of the rocks and the camera were made by me, while everything else is free-use and reused in a cinematic. The cinematic was shot in Uneal Engine, and edited slightly in Adobe Premiere.

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Sancuary

Sanctuary: This piece was created for a school project with pre-chosen Unreal Engine marketplace free-use assets, with the goal to make a cohesive "garden" scene. My take was to make a cyber-prayer space, that holds some of humanities last plants.