3D Art Gallery

Don't Look Down Main Character

Character modeled , uv unwrapped, painted and implimented into Unity3D.

Made in Blender, Substance Painter, and 3D Coat - one 2k texture map

Created as the main character for my University Senior Project game called "Don't Look Down"

Speaker

Speaker modeled , uv unwrapped, painted, rigged, and animated.

Made in Blender and Substance Painter - 2k texture maps

Created for an exploration faudian game called "The Gooper"

Don't Look Down Beetle

Beetle modeled , rigged, animated and implimented into Unity3D.

Made in Blender

Created to fill the enviorment and be a "potential handhold" for my University Senior Project game called "Don't Look Down"

Castlevania Whip - The Morning Star

Whip modeled , uv unwrapped, painted, rigged, and animated.

Made in Blender, Substance Painter, and 3D Coat - 2k texture maps

Created for fun in a personal project and to practice hand-painted texturing.

Post-Apocalyptic Fujifilm

Post-Apocalyptic Fujifilm inspired camera - used in a short-film I developed in Unreal Engine.

Mushroom Character

Mushroom character modeled, rigged, animated, uv unwrapped, painted and implimented into Unity3D.

Made in Blender and Substance Painter

Created as the main character for an exploration faudian game called "The Gooper"


Guillotine

Guillotine made as part of a school project.


Miscellaneous